trajectory
(1) A set of vectors in a processed baseline, combined and stored as a single object. Combining vectors into a trajectory instead of using individually processed vectors, lets you select baselines much more quickly, and keeps the program running efficiently. This is important if your data contains hundreds or thousands of vectors. In addition, if vectors are combined into a trajectory, they can be moved as a single object. There are times, however, when you may want to store trajectories as individual vectors, such as if you need to delete certain vectors, but not the entire set.
(2) The continuous data collection portion of a kinematic session. The collected data is processed to produce trajectory objects containing many vectors or a set of individual vectors, depending on project settings.
See also session, stop-and-go, vector.