Workflow for Creating and Editing a Surface

A surface is a 3D digital representation of topography formed by a mesh of contiguous triangles that is known as a triangulated irregular network (TIN). The triangles are connected at their vertices, which are defined by points with horizontal positions (X and Y values) and elevations (Z values). Import surfaces, or create them using existing data in your project.

Following are the basic steps for this workflow. For more detailed instructions, see Create a Surface.

Steps

Help by Command

1.

Import or create any of the following objects to use as members in defining the surface:

Points (of various types)

Polylines and linestrings (of various types)

Alignments

Import

Create a Point

Create a Polyline

Create and Edit a Linestring

Create an Alignment

2.

Use the Create Surface command to select the appropriate surface member objects and create the surface.

Create a Surface

3.

Optionally, create surface-based objects to use in checking the surface:

Add topographic contour lines at intervals or an elevation.

If one of the surface members is an alignment, create a surface profile or cross-section for graphic viewing.

Create and Edit Surface Contours at an Interval

Create a Quick Contour at an Elevation

Create and View a Surface Profile

Create and View a Surface Cross-Section

4.

Check the surface to ensure it accurately reflects the job site or design's topography using one or more of the following methods:

Orbit and view the surface in the 3D View.

Use the CoordinatesScroll command to check elevations at specific locations.

Slice across the surface to see a cross-section in any direction.

If one of the surface members is an alignment, "drive" down the alignment, or review a cross-section along or across the alignment.

Check flagged data to see if anything needs to be fixed.

3D View

Coordinate Scroll

View a Slice of a Surface

3D Drive View

Create and View a Surface Cross-Section

Create and View a Surface Profile

Flags Pane

5.

Optionally, edit the surface using any of the following methods:

Add or remove members that form the surface.

Add or remove surface boundaries.

Add breaklines to the surface.

Remove excess triangles at the surface's edge.

Add a breakline to the edge of the surface.

Drape a line on the surface.

Edit surface properties, such as the maximum triangle length and angle.

Link a surface to a related alignment and densify it.

Edit a Surface by Adding and Removing Members

Add and Remove Surface Boundaries

Create and Edit a Simple Breakline

Edit a Surface by Trimming Edge Triangles

Create a Breakline on a Surface Edge

Drape Objects on Surface

View and Edit an Object's Properties

6.

Optionally, merge two surfaces to create a new one.

Merge Surfaces

7.

Run a report on the surface that shows surface measurements and limits, as well as the number of triangles, vertices, and other items that affect the surface.

 

9.

Compute earthwork volumes by comparing the surface to an absolute elevation or another surface.

Run an Earthwork Report

10.

Optionally, prepare the surface for visualization and printing by adding textures to surface areas or draping an image on the surface (by adding it as a surface member).

Add a Texture to a Surface

Drape an Image on a Surface

Related topics

Workflow for Corridor Data Preparation